raincole
Aug. 27, 2025 20:01:56

Usually when you have a red dot mark on the UI, it means a notification or something you need to deal immediately. This is such a random icon design. I don't even know what it's supposed to mean.
Mike_A
Aug. 27, 2025 20:18:52
Me neither...
The Work Light options look good in theory, but after a few hours trying them out the reality is not so successful. A feature that doesn't seem to have been really thought through IMHO.
tamte
Aug. 27, 2025 20:27:33
it doesn't seem completely random to me
in Solaris red dot means Viewport Overrides and choosing Work Lights or No Lights option will ignore the scene lights and therefore is also a viewport override, so my guess would be that's what the red dot could mean
if that's the case there is a bit inconsistency in the notation, as with actual viewport overrides being on on the stage and also turned on under the Sunglasses icon, I'd also expect sunglasses icon to have a red dot to suggest that some other Viewport Overrides are actually in use
malexander
Aug. 28, 2025 09:55:22
Yes, it's a carryover from Solaris. The Material toggle also does the same thing when off. The UX team wanted some sort of indication that WYSI*not*WYG for a couple of very common cases that people kept tripping over when rendering with husk, especially with the physical sky and domelight worklights. It's definitely a bit of a slippery slope change - there's dozens of settings that can change what the viewport shows versus what husk renders - but we decided to start with the main offenders.
raincole
Aug. 28, 2025 19:48:59
malexander
Yes, it's a carryover from Solaris. The Material toggle also does the same thing when off. The UX team wanted some sort of indication that WYSI*not*WYG for a couple of very common cases that people kept tripping over when rendering with husk, especially with the physical sky and domelight worklights. It's definitely a bit of a slippery slope change - there's dozens of settings that can change what the viewport shows versus what husk renders - but we decided to start with the main offenders.
So I suppose the red dot simply means "you're not using scene light"...?