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Full Version: To all Pyro Lovers!!
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venkateshk
This is my first post!!

My quest for making Pyro/Smoke Simulations more realistic finally come to fruition.
While doing so this also makes the workflow a lot more efficient and easy to work.



Venkys Turbulence is the world's first truly physically based turbulence solution for CG fluid simulations like pyro. It's the next major evolution in the field since the introduction of wavelet turbulence in 2008.




You can absolutely grab it for free here:
Download Here [venkyshoudini.gumroad.com]

You can get additional details and example files here! [github.com]

This is not based on any Technical Paper. ( unless I write one )
I have spent many years researching fluid mechanics in my free time and have barely scratched the surface. I spent the last year and a half running countless tests on my laptop to bring it to what it is today.

I hope you all see its true potential and share it with everyone.
Have fun!
LeValDo
That's looking verrrrrryyyyy good !
Thanks a ton for sharing, I'll give it a try for sure !
Cheers!
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