Hello!

I'm currently having an issue where multiple UV maps will not import into blender from the USD format. With some testing I found that if I created both UVs inside blender, exported as USD, imported it into Houdini and processed it there before sending it back to Blender they would both import correctly and be named the same as when I first exported them.

However, I need to create them inside houdini for export. They work just fine with a USD import SOP, so I understand that this might be a Blender problem. But any insight is valued. Thank you!