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Full Version: Changing frame rate of animated FBX
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kobiohanna
Hi,
my project is at 25FPS, when using FBX character import (multiple animations)and building the tree for animation, scale etc. my character is shifting and not base on the ground, I've been told this is occurs because of FBX frame rate, how can i change my character importer frame rate?
When using UI to import FBX there is a box for override FPS but than i don't get all the animations built in.

Thanks
edward
The FBX Character Import and FBX Animation Import SOP nodes always imports into the scene's frame rate. The node warning there is mainly to warn of potential issues. I'm not sure that your character "shifting". You can try changing the Speed parameter on the Timing tab to see if that helps?
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