Hello SideFX,
I just submitted a RFE which appears to be a bug when trying to use conditional statements in vex to assign a color. This color is going onto a deforming bounding box, and it is based on the normals of the object.
Here is a video describing the issue:
https://vimeo.com/1147066452/90951ee99a [vimeo.com]
Any and all are insights are much appreciated.
Thank you ahead of time!
- Tyler