I am trying to use the bakegeometrytextures node to resolve an issue I have with my scene.

I created a copnet at the object level and added the bakegeometrytextures node.

As you can see, it works in the scene view, but when I render it, the normal map is not rendered. I am using Redshift, but it also does not render in the Houdini Render view.

Is there a setting I must change to render this scene correctly?

Attached is an image and an example file.

Thanks




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