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TwinSnakes007
Hi guys,

I'm trying to setup a pipeline into RCP (Reality Composer Pro), and I was wondering if anyone can point me to an asset that's skinned with a skeleton and an idle animation that I can bring into Solaris for export as USD?

...it would really help my R&D on the Apple side if I didn't have to author this myself. Apples USD workflow documentation is...basically non-existent (around what it expects the USD scene/asset to look like for import).
tamte
can you use one of the mixamo [www.mixamo.com] ones? you can pick a character and one of the idle animations [www.mixamo.com] and download
TwinSnakes007
Oh yeah! Doh…forgot about that resource….thanks man!
TwinSnakes007
So, first, yes, Mixamo was a perfect resource (they've been acquired by Adobe, btw)...but, getting this (FBX) into Houdini and out to USD was not straight forward (as I'd like).

Blender, on the other hand, two steps: import FBX, export USD

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