I am trying to get a basic Spline IK setup going, just to understand how Houdini does it. I create a geometry object, delete default file and then create a NURBS Curve SOP.
Then I go back up to /obj, switch to Character, and click Bone. I set the solver to Follow Curve and create 4 connected bones, and hit right click.
Now, where do I tell this chain that its Curve1 that I want it to follow? I found an old Houdini 3 tutorial that has a field in the Bone tab of the bone OP property page which lets you chose the curve, but all I can find similar in the new version of Houdini is a Path parameter, but that doesn't seem to be doing what I want it to do..
Also, the docs don't seem clear on this, or maybe they do but its hard to search at it when everything is in PDF format, so I'm hoping someone can set me straight in a heartbeat.
Thanks…