I've created a POPnet that spawns 1 particle randomly on a surface, and used a copy sop to duplicate that POPnet. In the POPnet's random seed value I've copy stamped in the $CY value. It seems to work great on the first frame, making copies of the particle system each with one particle in a random spot. But on frame 2 the particle from each system snaps to the same spot.
I would expect the particles to just stay at their spawn location.
Is there any reason the particles are snapping to one spot?