Hello, i've got plenty of questions about Houdini, but my major ones revolve around if Houdini has the aspects i need. So with that said, the following questions involve houdini being usable to me.
1.) How well does it run on 32bit Ubuntu Hardy? Any problems with it? Anyone have a decent amount of experience with running it on Ubuntu?
2.) For character animation itself, does Houdini have all the basics? Is CA itself comparable to that of XSI, Maya, etc?
3.) In terms of Rigging, does it have good rigging support? I use advanced rigs, so i need much more than the standard IK/FK Bone support. I need a full set of constraints (rot, pos, scl, parent, etc) along with custom properties, linking, etc. Basically i need everything XSI and Maya can do in terms of Rigging.
4.) All of the above rigging stuff i mentioned, also needs to be accessible from a Python SDK because i make plugins to handle my rigging. If i choose to use Houdini, i will be porting a XSI Plugin i made for rigging (Fully free and Opensource for Houdini), but i need basic Dynamic GUI, and full rigging access via the python SDK. Is this possible?
If anyone has answers on these basics, please answer.
Thank you,
Lee