Hi,
While continuing to explore Houdini particles, I've run into yet another annoying problem. All I want to do is have some particles run zig zaggedly down an object, but I can't get it to work! In Maya, all you do is set the object you want the particles to stick to as the goal, set a few attributes, and you're all set. How would I do this with POPs? Here's where I am now…I'm emitting particles from the surface of the object I want to stick to, so all the particles that are created are on the object. Now how do I make the particles slide along the object? I've tried creating a Collision POP, but don't you need the particles to actually run into the object? I've tried changing the state…everything I can think of, but I still can't get it to work. Somebody please help me! And thank you all very much for all the help you've given so far…much appreciated.
Later,
fixxorion