My main problem is i cannot use the tifs i want. It simply says “unable to load texture”.

You can see it isnt the backslash problem

Yet i can manually load it in mplay.
Is this a restriction, because the texture is high rez?
Also i know that using RAT files are more efficient so in an effort to use the iconvert method i come up against a brick wall.
“Can't create output file”
Is this another restriction of Apprentice?
Like I said I can manually load the tif into mplay, but when i save it out it squashes it (non-proportionately) and applies the watermark (which i though that only applies to final render, etc)
The thing is this is a displacement map, so will the iconvert apply a watermark and size the texture down? If so, then how do i use the original tiff because it simple wont load.