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Full Version: RBD Fractured implicit box problems
Root » Houdini Indie and Apprentice » RBD Fractured implicit box problems
nas7ybuttler
I've got a series of rectangular boxes copied to a path, such that the ‘front’ of the rectangular box always points forwards along the curve. When I bring this into DOPs as an RBD Fracture Object and choose Implicit Box as the collision mode, I don't get the results I would expect. The bbox that is created looks like it stays oriented in x direction, which creates different sized collision geometry depending on the direction the original object is facing. Anyone know how to fix this so that my collision geometry lines up with my source boxes?
vmur
The bounding box for Implicit Box option is axis aligned.

Use Ray Intersect.
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