oodini
Nov. 16, 2008 14:53:03
Hello,
Sorry for this silly question, but how to switch off the default light ?
I tried to search in the help, but the help system is so bad… :-(
Thanks.
probbins
Nov. 16, 2008 16:54:06
Put a light in the scene.
oodini
Nov. 16, 2008 17:03:41
probbins
Put a light in the scene.
Thanks, but it doesn't work with an environment light.
I can still see some speculars.
edward
Nov. 16, 2008 19:58:13
Note that there's a display option in the viewer to turn off specifically, specular.
oodini
Nov. 17, 2008 04:30:46
Yes, I knew, but it was to insist on the fact that the default light was still there. :-)
Ondrej
Nov. 17, 2008 10:31:37
That's because the environment light does not count as an OpenGL light in the viewport by default. You can change this with the “Enable Light In Viewport” toggle on the light itself, but an environment light without translates will often end up inside geometry.
oodini
Nov. 17, 2008 16:38:22
OK, thank you !