This is the project I'm currently working on. I got the idea from the fiery snake in Harry Potter and the Order of the Phoenix.
I still need to re-work the flames for the mane and the beard, and work on the shader a bit.
The shader is designed to look like burning embers. Where light hits the object, it looks like ashed over coal, but in the dark areas, it glows with a burning color.
I created a tool to group primitives based on what direction they face in relation to the camera so I could use the “outline” of the dragon's body to source flames. Then I sourced flames from the tail and the head, and created a “beard” by setting the buoyancy direction to -1.
Let me know what you think. Any comments/critiques are very welcome.
Thanks.
https://vimeo.com/50347235 [vimeo.com]