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suryanshu
Hello Houdini people! I am working on a shot where a tower is being destroyed when a dragon smashes into it. It is a very very rough test right now. I am trying to learn how to go about it. Let me know what you think about it.

Video:
https://vimeo.com/57690582 [vimeo.com]

Blog Post:
http://suryanshurai.blogspot.co.uk/2013/01/so-moving-on-from-where-i-left-off-i.html [suryanshurai.blogspot.co.uk]
goldfarb
nice start…
it would be much better if you built an interior to the tower…spiral staircase etc…
suryanshu
Hey! Thanks for the feedback!
Yeah this is a rough test where I was just trying to get used to Houdini. I will now look at references and in the mean-time the modeller on the project is doing a model with all the interior detail.
Will keep you posted

Thanks.
pclaes
Once you get your more advanced model with more pieces you may want to read some of the info in this thread too:
http://forums.odforce.net/index.php?/topic/16830-bullet-or-rbd-for-fracturingcrumbling-effects/ [forums.odforce.net]
Good luck!
vyudin
Good start!

But personally, I prefer more structural destruction [zanozza.com] instead of classic Voronoi “sandbox”.

I mean structural as this (by the way, no any boolean operations):



Try to think how you can setup structure and then cut your model. One advise: this could be easy settled on UV-based maps.

Cheers!

Vlad
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