Hey guys, so based on this description:
“
fluid is supported. Due to some limitations of Maya API, it's currently only available on Maya 2014 and up. We should be able to have the same support on Maya 2013.5 (extension) too. However, Maya 2013 and older would require a completely different implementation, so there's no support in the older versions yet.
One important thing to note is that Houdini volumes are individual grids, whereas Maya fluidShape contains a fixed number of grids. And currently, multiple Houdini volumes can be mapped to each Maya fluidShape by specific volume names, which are connected to the their respective grids on the Maya fluidShape. The mapped volumes are: density, temperature, fuel, velocity
”
it looks like, as long as my volume primitive is named density, it would render in maya 2015 right (I have a fluidShape node). This volume is a VDB volume though. should it be converted to a standard volume first?
thanks!