Search - User list
Full Version: import file with otl loose attrs values
Root » Houdini Engine for Maya » import file with otl loose attrs values
AlbertoDR
Hello, sorry guys I have another question :roll:
I built a maya setup that use few otls I created. If I import that .ma file into a new one, I can see that all the values of the otls' attributes go back to the default values. If I just open that file, all is ok.
Is this a bug? Unfortunately in our pipeline I have to import the files all the times.
I tested this with few different otls we created at the office, and I see the same issue all the times.

I'm running plugin 1.8 at the moment (I think…I'll update the info later)
Currently I'm saving presets and apply those again after the setup is imported, but is quite annoying, as the are many otls and different setups per sequence etc. and I need to copy presets between people ect.

cheers
awong
Ah, I can reproduce the problem. Looks like referencing has the same issue… I'll look into fixing it asap!
awong
I made a change to fix the problem. The fix should be in tomorrow's build (14.0.292 or 13.0.735).
AlbertoDR
fantastic, thanks a lot for the quick turnaround!!
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB