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Werner Ziemerink
Does anyone know if Houdini has something similar to the ‘Making Rotation Keys Continuous’ command in Softimage?

In Maya it is called “Euler Filter ”
Like this https://www.youtube.com/watch?v=zo0xhw1B2dE [youtube.com]

From the Softimage Docs…for anyone not familiar with it.

“Making Rotation Keys Continuous

If you want to process more than one rotation fcurve at a time, you can choose the Make Rotation Keys Continuous command from the Animation panel. This command processes all rotation curves on an object together as a complete orientation instead of individual X, Y, and Z rotation function curves.

This command also processes the local and global rotation keyframes on the selected objects to minimize the change between successive Euler angle rotation keyframes, making the values continuous between keys. ”
Werner Ziemerink
ID=71716
anon_user_89151269
Yeah…
But take a closer look at Houdini animation editor, I'm sure you'll find other things you're missing from Soft. I know I have.
Werner Ziemerink
I found it in H15. Thanks SESI!
Anonymous
Werner Ziemerink
I found it in H15. Thanks SESI!

Fastest RFE implementation EVAR!
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