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Gerbrand
I did a search, but didn't find anything except the old pol on which packages people would like engine for.
My question is: Are there any plans for a Blender version of the engine?
I personally would love to see this happen, mainly to get my houdini work into cycles.
Cycles is a great option for a quick and cheap render farm. Especially for indie users.
There is also something very exiting about the blender community.
People come up with some interesting things when the main drive is not to sell the software.
Anyway, just thought I would ask to see if there is interest in this.
G
damian
There are no current plans for an official Blender plugin. That said, the Houdini Engine API is open and fully documented. You don't have to wait for us.
Gerbrand
If only I was smart
Time to make some smart friends in blender-land.
G
ttvdsfx
We have open sourced code for 3 of Houdini Engine plugins: Maya, Unity and Unreal. You can use these as a reference as well.
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