Hi all,
I'm a Maya user and this is my very first work with Houdini. I'm not a FX artist so I'm taking a look at the modeling and rendering part.
For the modeling it's nice for procedural but I'm not very comfortable with the hard surface approche. It was an hard time for me to have nice bevel with the booleans and correct normals without loosing the softness of the asset, and I like to have a proper geometry I can subdiv at the end in the render (it's not the case here). So for now, unfortunly I think I can't use Houdini for props modeling, except for some specific props where it could be very powerfull (and for digital assets of course).
But for the rendering part, woaw I love it! Very powerfull and very smart, this soft is so amazing and I don't have seen all of the features yet!
I will continue to dig into this incredible software because I like it very much!
Images on my Artstation : https://www.artstation.com/artwork/PkeGr [artstation.com]
Thank you!