I'm using an Obj Instance node to scatter objects on a terrain.
I'm trying to:
1) Create a custom name for each instance.
2) Add “Extra Attributes” in maya that I can encode with useful meta data from Houdini for each instance.
I've tried adding point, vertex, and detail attributes in Houdini but never see any in Maya on transform or shape nodes.
Are either of these possible without using an nParticle solution?
Thanks.
-Len