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Full Version: How to subdivide in one UV direction only?
Root » Houdini Indie and Apprentice » How to subdivide in one UV direction only?
Hexagons
Hi,

So to break down what I got, I have 12 wire lines (12 * 100 points) in a circle that I animate with some wind, I then lofted them, and to add some smoothness I subdivide them. It works, but I think it would be way more efficient to only subdivide in one UV direction only.

Would anyone know how to achieve this?

Thanks,
/Anton
Enivob
Well doesn't your line control the U direction and the circle you are “lofting” control the V direction? Just subdivide the line before you skin or sweep.
nicoM
Hi,
use a resample node to have more points on your curves - so the lofting has more geometry along the wire!

Greets,
Nico
Hexagons
True, I'll increase the points on the circle, thanks!
wangguo
maybe use polypatch node.
pilarmartinez_17
if you want to subdivide just one way of a part of your geo you can select the sides and add a polysplit node
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