dealenki
March 29, 2019 12:20:55
Hi, i am kinda new to houdini. I have scene a plane emitter emits particles, those particles follow a curve with popcurve and then i want them cover target object. Pop attract didnt work and too sensitive or i dunno how to use properly. It didnt cover whole geometry. Sways a lot around the object etc. Xparticle terms, how to achive XPCover in houdini ?
dealenki
March 30, 2019 21:34:18
Ok i find the solution. If anyone wants that what. Use pop steer seek node in pop net, switch attraction type to points and at the force tab increase breaking scale