I'm trying to import shapefiles into Houdini to create scientific animation for a water policy scientific conference. I've managed to import just the geometry by converting the shapefiles into dxf, but this does not hold any of the descriptive attributes I will need for animation (specifically plant community names).
I've spent quite a bit of time looking online and have found a number of broken links /dead ends for different community members working on these projects, but nothing I could get working.
https://gis4design.wordpress.com/2015/11/03/houdini-exporting-3d-models-obj-shp/ [gis4design.wordpress.com]
https://github.com/danleesmith/HOU_GeoTools [github.com]
https://github.com/ttvd/houdini-sop-shapefile [github.com]
Does anyone know of an exchange file types I could try, or another workflow I could try to solve this problem? The data is VegCamp which has polygons with associated attributes. webviewer @ https://map.dfg.ca.gov/bios/?bookmark=940, [map.dfg.ca.gov] download a sample from https://map.dfg.ca.gov/metadata/ds0723.html [map.dfg.ca.gov]
I'm hoping to use Houdini in my doctoral program I start this fall, and being able to utilize shapefiles or other geodatabases would open up a lot of functionality for environmental science research and education. I've always been interested in the intersection of 3D animation and ecology. Houdini stands out with it's procedural workflow and good training resources, but if there is a better software to use please let me know.
Thank you for your time.
program files/side effects software/houdini 17.5.293/python27/houdarcs/otls/phtj_shape_files_02.otl?Sop/shape_file