While building one of our levels, Houdini Assets began to disappear. We can't modify our assets, the HoudiniAssetRoot script only shows the following error : Houdini Engine Asset - no HEU_HoudiniAsset found!
We've done some tests, but we are not able to find the source of the error.
Several people work on different scenes at the same time, but all scenes are open additively. It seems that every HDA broke at a certain moment, but assets created now are not affected by the problem, the Houdini Assets still exist.
While testing, we realised that we are not on the exact same version of Houdini Engine. Some are on the Houdini Version 17.0.416 and Houdini Engine Version 3.2.36, and others on 17.5.229 and 3.2.0 respectively. However, we are all working on Windows 10 and Unity 2018.3.11.
I know that's not a lot of informations, but that's every relevant things we have. I hope it will suffice to find the root of the issue.
Thanks for your help
