Search - User list
Full Version: Override usdpreview texture at prim level?
Root » Solaris and Karma » Override usdpreview texture at prim level?
Forests
Hi,

Are there ways to override the texture of a usdpreview shader that is on multiple prims, at the prim level so you can see them in the viewport?

Thanks
rafal
Normally, you can use USD Primvar Reader feeding into the USD Preview Texture, and then author primvar attributes on geometry primitives. However, viewport reads only a handful of common primvars (eg, uv), so textures might not work currently.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Powered by DjangoBB