My particular case is with Linescan cameras scanning a vertical strip of pixels as traffic moves by at a slightly forward angle, which results in long-width images that feature "bowing" distortion effects at the front of vehicles as they pass by camera, however the detail remains sharp (i.e. not blurred or smeared from motion-blur/open shutter)
Vehicles in line behind the lead truck/car show similar bowing distortion so this is not typical camera distortion bulging out at all edges from center, instead it is based on subjects fast as vertical strips of pixels are captured.
I am unable to share client data, however here is a simple example of what I mean using a line art drawing warped in a similar fashion as the photo reference exhibits. How would I go about re-creating this effect in-camera as a single frame at rendertime in Houdini (I'm using H19.0.694)?
Aside from rendering a large number of similar vertical strips and stitching them together, I don't know how you reproduce this effect cleanly in Houdini - thanks for any insight you might be able to provide on how this could be tackled.