Hello SideFX,
I made a video showcasing a variety of questions I currently have regarding the Mtlx Triplanar node that I am currently facing.
https://vimeo.com/887022712/c16f036f42 [vimeo.com]
The summary of my questions are:
1. How do you rotate the images on a triplanar projection?
2. Does the "model" position space attempt to locate rest coordinates? Or do I need to import via a primvar?
3. What is the file color space trying to define? Is it transforming color like the signature dropdown does? Is it referring to the color primaries which exist in the file?
4. What is "Layer x, y, and z" trying to define?
5. What is the "upaxis" referring to?
6. What is the "blend" parameter referring to?
7. Is the filter type trying to apply some kind of anti-aliasing to the image?
8. What is the frame range, frame offset, and frame endaction trying to do?
9. Should I even teach this stuff right now or is it going to have an overhaul in the near future?
Thank you, and happy holidays,
- Tyler