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Root » Rigging » Weird issue with skeleton blend, Kinefx
swikarp
Hey folks,
Begineer here,
Have been following rig fur dude course by sidefx. On this episode "https://www.youtube.com/watch?v=tjU2ZpPbLPc&list=PLXNFA1EysfYl8k8tEcjknN66L0jqbixMB&index=14 [www.youtube.com]" at about 6:02. My left heel somehow seems to connect with right IK. I have followed exact tutorial and checked all the naming. Its showing this weird issue.
I would really appreciate your help. Thanks in advance.
goldfarb
if I open this file in Houdini 20.5.584 (this is the latest Production Build)
I don't get this behaviour - the rig seems to work fine.
swikarp
hey goldfarb, did you try moving "l_heel" in "rigpose" and seen flag in "skeletonblend2". Really appreciate your help
william_harley
The part where you are creating the reverse foot and mirroring it needs to be static.
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