nicholasralabate
2025年6月19日 15:08:52
Beginner question, if I am animating some attack animations (eyes glowing, tentacles glowing, etc.) is this possible using an existing APEX autorig component? I know there are abstract controls available but I am not sure how to bind it to say, an f@emit attribute in the Base.shp.
Thanks!
terry_williams
2025年6月19日 16:35:17
Couldn't you remap the local position of an slider to make for color changes?
nicholasralabate
2025年6月20日 09:27:20
That seems to make sense -- would it be a custom APEX component, or is there way to do that using one of the autorig presets?
nicholasralabate
2025年6月23日 17:06:28
Ok this is how far I got with a custom component... this is maybe turning into a rigging question, but I found a bit of APEX graph from another forum post that was setting the Cd of the skeleton to red... I then tried to alter it to instead turn the shape red, modulated by the position of an abstract control, but it doesn't seem to work. Is this maybe a restriction of APEX Autorig Components? Maybe they can only modify the v@P attribute since the use case is for deformers?
edward
2025年7月4日 07:58:50
It's easier to start with a regular rig for simple cases before trying to create a component script that recreates it. I've given it a try in the attached hip file.
nicholasralabate
2025年7月8日 01:41:13
Oh, nice! I wouldn't have thought to use edit graph on a fktransform autorig component, neat idea.
I'm not 100% sure why the abstract control is wired up the way it is, I need to marinate on this for a minute. Thanks for the help!