Hey guys, I'm pretty new to Karma and Solaris and I'm battling a problem that I just can't fix. I have an animated Alembic camera that I imported via the Alembic archive in my OBJ level. My end goal is to get motion blur on the render, but I can't seem to understand how to get Karma to do that. Pls help me figure out what nodes to use and what to put in the paths. I imported the camera via the sceneimportcameras node (I didnt imoport it directly in LOPs bc I had to translate and scale it down and wanted to use it for scene blocking). I then put a camera edit below to get control of focal distance etc. In the karmarendersettings below I do have to change the camera path to "camera_edit1" to get Karma to use the edited camera instead, right? I instantly get the warning that the camera is missing from input. I ignored it and put a motion blur node below with a manually specified shutter. The motion blur is perfectly visible in the viewport but no matter what, it will not show up in the render or mplay.
I tried everything I could find:
- cache the camera
- check always include frame samples in motion blur node
- switch filter time samples to "never" in render rop
- switch filter time samples to "always" with extra frames in render top
- switch on velocity blur in karma node
Nothing worked unfortunately. Did I miss something?
