Hello everyone,
I am a beginner in Houdini and currently experimenting with morphing between two different objects using VDB. I would like to ask what is the best way to achieve a morph that happens at specific frames (for example: start, hold for a few seconds, and then shrink).
So far, I have been trying to control this inside a VDB Morph using the timestep parameter with keyframes. Is this the correct approach, or is there a better method?
I also tried to use a Transform node outside the solver to scale the object (start small → grow → shrink), but I noticed something strange: whenever I change the voxel size, the morphing speed slows down. By "slow down" I don’t mean computer performance, but the timing of the morph animation itself.
Does anyone know why this happens, and how I can properly control the morph timing regardless of voxel size? Any advice, tips, or workflow suggestions would be really appreciated.
Thanks in advance!