Hi there! First forum post. So I currently have a road network generator and I want to find the city blocks. Here is the current state:
What I want is for each block (loop of connected points) to be filled with a primitive, theoretically one per block but I don't really care. The polyfill node only fills one of the blocks. Can anyone give advice?
CYTE
2025年9月30日 09:08:58
You could try Labs PolyScalpel to cut a grid with your curves. Then blast the biggest part to get rid of the outside.
Cheers CYTE
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.