I have an image I'm projecting onto a piece of geometry as a texture using a UV project node.
In copernicus, I'm trying to extract the edges of the wording in the sign and add a glow effect to just the outline of the words.
However, I can't figure out how to create a mask from my edge detected letters. I have a greyscale image coming out of the edge detect in the red channel.
Am using a channel swap to move the red channel to the alpha, which I can see is working. Then I am trying to turn alpha channel into a mono signal using the channel extract, but that node doesn't seem to do what I expect it to. I just end up with a blank alpha channel using that node.
Can anyone point me in the right direction?
Thank you