Is it possible to rig a trailer using the Car Rig node?
Right now, if I apply the Car Rig to the truck, and following your instructions everything works fine — but the trailer ends up with no wheels. And if I try to rig the truck and the trailer as one object, the AutoRig treats everything as a single mesh, which breaks the setup.
What I’m trying to do is:
rig the truck and the trailer separately
keep the wheels working on both
make the trailer automatically follow the truck and turn realistically (like an actual semi-trailer)
Is there any way to combine setups or maybe tweak something inside the AutoRig so it supports a trailer?
Manually rigging the entire trailer would be pretty painful, so I’m hoping there’s a better solution.