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rmagee
The next prompt is very explosive - time to wreck things up a bit.

Note: here in Toronto we have switched to EDT instead of EST - so entries need to be submitted earlier than before if your region is not going through a time change. We will allow an extra hour this weekend (Day 7 & 8) to help you with the transition. So midnight EDT starting on Monday.

ransakai2027

AlfredoSMC
DAY 08 explode
chungheehan
DAY 8 - EXPLODE



AJun5
Day8 : Explode
Building Explosion

JSTD
Day 08 Explode

It was an opportunity to learn about SDF Shape and Copernicus.☢️☮️
wendimautsala
fireworks
anant27
Heleen321
Day 8, we already made it through a whole week
I had a lot of fun making this glactic looking explosion!
gou
Hi there. Tried to think out of the box. Dont really know if it worked.

Cheers!
afermier
boom !








geetee2626
Day 8: 'Explode'
anirib
Day 8: Explode


JanHebein
Day 8 - Explode.

This was fun to create! the brick setup is actually quite easy: I create a points from volume grid and discovered I can just check neighbors for 6x2, 2x2, or 1x1 formats. If the space is free, it groups them with a brick ID and marks them as occupied to prevent overlaps. Then I just paste the bricks onto those IDs. Works on most objects
clayawodey
day 8 - SPLODEY

Learning more about Solaris every day which I think has been the focus for me thus far.

cpr3danim
Day08 - Explode - Setup a few simple explosions - Enjoy!
Sudeep-astrosynth_logs
Hi everyone! I made a plant explosion for Day 8. I missed Day 7, so I decided to combine both themes into this one. It’s supposed to be a full animation, but I'm having a hard time rendering the entire sequence because my PC keeps crashing. I'm uploading these frames for now, and if the full render ever finishes, I'll post it.
MartGorb
Day 08
HacheVFX
DAY 08 EXPLODE - Toy Train
CV
Modeled, Textured, Rendered in Houdini with Karma, no postprocessing :-)
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