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10thasting
Hello everyone,

I just began writing my own shaders in Houdini for a flip fluid project that i am working on, and i am having a bit of difficulty understanding how to export my shaders that i wrote so that i can use them on a separate machine, i am using Houdini 12.1.125 with an apprentice HD license. When i have tracked the individual shader on my computer it leads me to a Materials.gal file, i feel like this includes all of the materials when i only just want a couple of my custom shaders so that i can use them on other machines, any tips or help would be greatly appreciated!!
hanton
I also want to know
circusmonkey
As ever with Houdini you want to make a HDA . Houdinii Digital asset

Rob
hanton
Thanks Rob! Sometimes I just lost some of my memory.
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