jerry7
2014年3月22日 10:44:48
Hi,
I want a unwrap uv for sticky ,and second uv for rendering.
In SI you can create multiple uv projections for same object. How to do this in houdini?
Thanks!
sanostol
2014年3月22日 11:22:22
add a layersop before adding a texure sop, there You can specify a layer. for example setting it to layer 2 all uvs get a 2, and so You can grab it in shading context and sticky by accessing uv2