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rodpacker
Hi,

fairly new to this so wondering how much (if at all) of DOPS can be run in Unity.

I.e. does the ripple solver and or flip work in Unity? What about pyro and such.

thx
damian
The Unity plugin for Houdini Engine is mostly focused on static geometry. Geometry deforming animations, particles, and volumes, are not supported - mostly because they are a bit too heavy for Unity and a game environment.
rodpacker
thx Damian for the reply. Makes sense, I feared as much
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