stephenanimation27
2018年4月11日 16:57:55
I am having some really strange problems with the curves in Unity. I built an assets the creates a path of wooden planks following a curve. In Houdini everything looks fine but when I bring it into Unity the planks are either 1000 of meters away from the curve or they are not even there. I have Houudini 15.6.3 and Unity 2017.3.1. Does anyone know what is going on?
stephenanimation27
2018年4月11日 17:45:22
Ok, I figured it out. If anyone runs into this problem there are a couple ways this will happen. Make sure that if you are scaling an object with a transform node that all of the pivots are set to their centroid. Also make sure the Houdini asset you added into your scene's position is (0, 0, 0.