We're looking for a Houdini artist to do some braided hair lookdev and simulation for a scene in which someone strangles someone else with elongated braids from their head (driven by spline animation probably) to be composited on top of live-action plates.

Prior experience with hair dynamics is a pre-requisite.


Interested parties can contact hello@frame48.com or via DM.

Work can be either remote or in the office in Culver City, Los Angeles.