Does anyone know how to do this with Octane in Houdini? https://youtu.be/wsHO23Af3TE?t=1955 [youtu.be]
Basically controlling a light shape with a texture, I know there are IES textures but it would be nicer to to edit it quickly using a ramp.
FFD
Does anyone know how to do this with Octane in Houdini? https://youtu.be/wsHO23Af3TE?t=1955 [youtu.be]
Basically controlling a light shape with a texture, I know there are IES textures but it would be nicer to to edit it quickly using a ramp.
mandrake0
Never used it but it could be a solution:
https://www.orbolt.com/asset/somesanctus::enveditor
jsmack
Octane is a physically based renderer, it doesn't make sense to control light falloff artistically.
FFD
Sorry I didn't explain myself properly, I'm not trying to control the falloff from the light I'm trying to control the shape of the light with a ramp or gradient parameter so it gets darker towards the edge of the surface. From my research it seems to be a legit workflow in C4D for product lighting. Is there a reason it would be bad practice?