I am trying to understand a little bit deeper what the Layer Break LOP does (maybe too deeply), by playing with it in FullSceneSetup.hip from the SideFX tutorials, after I discovered the ‘sopmodify1’ in there actually created a new active layer. I wondered what the difference was between this and a Layer Break.
Now the docs says it does two things; 1. create new active Layer and 2. mark previous layers as authored.
Of the starting of an Active Layer I start to understand how it works and how you can use it , and the second thing (mark previous Layers as being authored) I saw reflected when exporting (because it did not create stage/lopnodename.usdnc files). But I wondered how you can check what this means and check if it is done, outside of seeing a Layer Break in the network.
I first thought it was maybe visible in the “Save Control” column of the Scene Graph Layers Panel with varying labels as ‘Explicit’, ‘Implicit’ and ‘Ignore’, but that wasn't what made the difference after checking against what the other nodes did output.
Now is this visible somewhere or is this something hidden that the USD ROP does write out to usd when it notices a Layer Break?
(I have no luxury of examining my usd files, because I am on Non-Commercial)
Thanks, :-)