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Full Version: Problem solaris openGL on Mac - always subdivide geometry
Root » Solaris and Karma » Problem solaris openGL on Mac - always subdivide geometry
AlexCubor
Simple example: If I create node cube, I get 2 iteration subdivide in viewport. How I can disable that?
malexander
This issue was fixed shortly after the 18.5 release. It's resolved in a newer daily build.
AlexCubor
ok. thanks!
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