Today's challenge is Fantasy which is an interesting counter point to Medieval - there are similarities but there are clear differences.
Good Luck!
Furuya Takumi
2021年3月16日 00:51:17
This is not possible, this is fantasy.
anon_user_75466869
2021年3月16日 01:02:19
Mardini fantasy day 16
loksangho
2021年3月16日 03:12:08
My submission for Fantasy.
Jonathan Formosa
2021年3月16日 07:03:13
A fantasy world for all VFX artists, instent rendering!
electricalpencil
2021年3月16日 10:36:11
I cast fireball
MatEvil
2021年3月16日 11:16:15
brandonmcfarland
2021年3月16日 11:51:31
JoGriJoGri
2021年3月16日 13:43:23
Fantasy Flower (a bit noisy though)
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kapicom
2021年3月16日 14:22:11
Fantasy
AliciaAriza
2021年3月16日 14:35:13
Mardini Fantasy
leejare
2021年3月16日 14:40:56
Today we leave the realm of Arthur and discover the world of Merlin! Watch your head, and welcome to Fantasy!
Destroyer
2021年3月16日 17:48:51
rebofx
2021年3月16日 18:54:00
Fairy Jar! Sorry for the low-Q render, I really got not time today.
hedgehogWL
2021年3月16日 20:00:27
this came out much different in the flipbook than a single sim pyro solver (vs. after copying to points)
Drasko Ivezic
2021年3月16日 20:04:09
Day 16
carldrifter
2021年3月16日 20:47:10
Mardini day16 Fantasy Summoning Ceremony Another impossible mission in one day pushed me to a new limitation.Procedural environment modeling, Crowd sim and vellum sim for cloak. RBD sim and flip sim. There are still lots of details to add but I had other works to do. I really enoyed the process of creation and released it bit by bit.
toast
2021年3月16日 20:57:41
Day 16 - Fantasy
Today I used KineFX for the first time, which looks like a very solid system to me. I'm eager to dive deeper into it. I learned a lot from Parker Coleman's "Houdini KineFX 101" Video.
Sorry for the low render quality.
danialghods
2021年3月16日 22:12:59
Oh to be a little wizard strutting to work - my entry for day 16 of Mardini Inspired by the great Sasa Budimir!
Hans Palacios
2021年3月16日 22:44:29
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