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hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate
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hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate
stkrake
2021年8月10日 12:40:23
Direct lighting from tens of thousands of lights with real-time frame rates directly inside the viewport.
Beta version for Houdini 18.5 now available.
Learn more:
https://stkrake.de/hdRstr
[stkrake.de]
stkrake
2021年8月17日 11:33:29
hdRstr v0.1.2-beta available
Changes:
Primitive lights (UsdLux*) are working.
Specular shading is implemented. Including normal mapping.
UsdSkel is working now.
Backbuffer size is fully dynamic.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here
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