luisguggenberger
2023年8月23日 09:18:30
Hi,
I'm trying to edit a grid while looking through a camera in LOPS. The only solution I found was to LOP import the camera to obj level. Is there an easier/faster way to do it?
If I'm inside the sopcreate, the camera is not showing up, since it's downstream in LOPS (see screenshot leftside). When I plug the grid below the camera (right), Houdini crashes.
Thanks,
Luis
mtucker
2023年8月24日 18:40:55
You could pin the Scene Viewer to the camera1 node, looking through that camera... The downside is that while you're in SOPs in the network editor, the viewer is still showing LOPs. So you can't use interactive SOP handles and there will be a performance penalty as the SOP geo will be re-imported to LOPs with every change you make to any SOP parms.
luisguggenberger
2023年8月25日 03:55:11
Thanks mtucker. This is hopefully something that will be implemented/fixed in future. For a layout/concept artist it's sometimes mandatory to model while looking through a camera. To adjust a landscape based on that specific view etc.
eikonoklastes
2023年8月25日 04:12:01
I use a dual Scene View to work around this.
You still need to import reference LOP geo if you need to work with that directly in SOPs, but for solo objects and camera views, it will suffice.
Mohanpugaz
2025年8月16日 09:20:24
Has anyone found other solution for this, Im still using the workaround mentioned above.