TLDR; How stable is Houdini, and how well does it work in conjunction with 3DS Max + Vray + Houdini for Motion Graphics / Advertising?
Good day to everyone.
I have a couple of very important questions and I would appreciate it if you could answer them for me.
Background
I have previously worked with 3DS Max and Vray for almost 10 years. Due to circumstances, I then had to work as a JavaScript developer (Vanilla) for 5 years. I have experience in both programming and 3D. People in the Motion Design business recommended Houdini to me because client edits are easier to handle in this program, compared to starting from scratch or halfway through in any other 3D software.
Questions
1. Can all the work done in Houdini be exported to 3DS Max to render with Vray? Which Houdini license allows this?
2. Is it possible to synchronize between 3DS Max and Houdini? For example, if I save a model in 3DS Max, it automatically updates in Houdini and vice versa.
3. Is there an equivalent of Maxon for SideFx where different people share their problem-solving techniques? For example, the channel https://www.youtube.com/@MaxonVFX has many videos from various people showing how they solved a particular task using Cinema4D. Is there something similar for Houdini? So my team can spend 1 hour everyday to learn something valuable for business.
4. What renderers are available for Houdini and how do they compare to Vray in terms of photorealism?
5. If I hire a person who knows nothing about Houdini, how much time (on average) does it take for them to start producing commercial, professional work? For instance, a junior web developer who just completed a year-long intensive course typically needs one to three months to integrate into a team and perform as well as the others. What about Houdini?
Thank you for your time and assistance.
Best regards,
Eugene