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Full Version: Setting HDA preset in Blueprints
Root » Houdini Engine for Unreal » Setting HDA preset in Blueprints
Jolly
Hi all,

Is it possible to set Houdini Presets from the Blueprints? I know we can set it from the details panel, or by selecting it from the content browser but I need to set it automatically from a BP!

1. I've saved a Houdini Preset Object from the HoudiniAssetComponent's Details menu.
2. Loaded the preset into a Blueprint Editor Utility Widget with a Variable
3. Can't see any way to apply the preset to the HDA in Blueprint? Is there a way to instantiate a preset directly instead?

Thanks for any info on this!
dpernuit
Hi,

Unfortunately, currently the plugin's public API doesnt support presets - but this would make a great RFE.
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